Here is sample code of real time accelerometer data plot on android mobile using mpandroidchart library.
Graph view library to plot audio signal amplitudes in real time
Here is sample code of real time accelerometer data plot on android mobile using mpandroidchart library.
:bar_chart: Android library for plotting and editing graphs :chart_with_upwards_trend:
A library for Android platform to observe fps status and convert the fps data to curve graph.
Library to help build logarithm and normal plots (graphics) on Android
An android application which simulates real time data plotting various libraries.
Graphview for Android that plots points automatically based on Unix time input.
Early version of a data plotting api library for Android
Making a simple Scatter Plot with an OnDataPointListener using the Android graphing library "GraphView."
A quickly written Android plotter code which can be upgraded into a library. This was done for the Telegram plotting contest
Android custom item view library. Separate items rendering as parts of plotter prepare, measure and draw contents.
Android GUI for the arity arithmetics and plotting library, similar to a scientific calculator
Uses Android sensors to graph readings from the accelerometer and light sensor in real time. Also uses the media library and animations to play sounds and animate based on the sensor readings. Java
Android application to calculate body mass index and another couple of nutritional indicators. Includes a SQLite data base implemented with a content provider and data ploting with GraphView library.
Present users with a grid arrangement of movie posters upon launch. Allow users to change sort order via a setting: The sort order can be by most popular or by highest-rated (movie data fetched from the Internet with the MovieDB API) or by favorite movies (movie data fetched from the local database). Allow users to choose enabling offline use or not via a setting: When enabling offline use is checked, movie posters and movies' basic information will be saved to users' local app cache folder for future offline usage, and will be automatically updated approximately every 24 hours. Created three tables (Movie, Trailer, Review) in one local database. Implemented Content Provider to access the database to fetch favorite movies data. Allow users to tap on a movie poster and transition to a detail screen with additional information such as: original title / movie poster image thumbnail / a plot synopsis / user rating / release date / trailers / reviews. Allow users to view and play trailers via an Intent either to launch in Youtube app or a web browser (if Youtube app isn't installed on the user's phone). Allow users to mark a movie as a favorite in the details view by tapping the star floating action button. Allow users to delete a movie from the favorite movie database by tapping the star button again. Color grey on the star indicates the movie is not stored in the database. To display the details requires an API request. Color yellow on the star indicates the movie is stored in the database (including trailers and reviews). To display the details does not require an API request. Implemented sharing functionality to allow the user to share the first trailer's Youtube URL from the movie details screen. Allow users to interact with the app via a widget: When click the widget title, the app main screen opens directly. When click one of the widget movies' list, the clicked movie detail screen opens directly. Implemented deep links, so that when users go back from one movie's detail screen, it will come back to the app's main screen instead of jumping out of the app directly. Allow users to get a highest-rated popular movie notification every day. Incorporated libraries to simplify the amount of code, such as: Using Picasso to fetch images and load them into views. Using RecyclerView and ConstraintLayouts to implement efficient layout design. Used adapters and viewholders to populate list views. Used databinding to populate details views. Support custom layout-land design to use up white spaces when the phone is rotated to landscape mode. Support different dimensions on Android tablets. Support default language: English and another language: Chinese. Support accessibility for vision-limited users. Stored all the strings in string.xml. Stored all the dimens in dimens.xml.
Project Overview Project Overview Most of us can relate to kicking back on the couch and enjoying a movie with friends and family. In this project, you’ll build an app to allow users to discover the most popular movies playing. We will split the development of this app in two stages. First, let's talk about stage 1. In this stage you’ll build the core experience of your movies app. You app will: Present the user with a grid arrangement of movie posters upon launch. Allow your user to change sort order via a setting: The sort order can be by most popular or by highest-rated Allow the user to tap on a movie poster and transition to a details screen with additional information such as: original title movie poster image thumbnail A plot synopsis (called overview in the api) user rating (called vote_average in the api) release date Why this Project? To become an Android developer, you must know how to bring particular mobile experiences to life. Specifically, you need to know how to build clean and compelling user interfaces (UIs), fetch data from network services, and optimize the experience for various mobile devices. You will hone these fundamental skills in this project. By building this app, you will demonstrate your understanding of the foundational elements of programming for Android. Your app will communicate with the Internet and provide a responsive and delightful user experience. What Will I Learn After Stage 1? You will fetch data from the Internet with theMovieDB API. You will use adapters and custom list layouts to populate list views. You will incorporate libraries to simplify the amount of code you need to write Ready to start building?